tag:blogger.com,1999:blog-1361341105732079817.post5417804093522583583..comments2024-01-09T14:53:32.729-08:00Comments on Lette's Trivia and Trivial Stuff: I Was Floored: Frequently Asked Support QuestionLette Ponnierhttp://www.blogger.com/profile/18259232235345667847noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-1361341105732079817.post-18882240948497737592022-03-04T03:42:01.315-08:002022-03-04T03:42:01.315-08:00Casino de Monte Carlo - Mapyro
Casino de 경주 출장안마 M...Casino de Monte Carlo - Mapyro<br />Casino de <a href="https://www.mapyro.com/%ea%b2%bd%ec%a3%bc%ec%b6%9c%ec%9e%a5%ec%95%88%eb%a7%88%ec%9d%b8%ea%b8%b0-%ec%88%9c%ec%9c%84.html" rel="nofollow">경주 출장안마</a> Monte <a href="https://www.mapyro.com/%ec%8b%9c%ed%9d%a5%ec%b6%9c%ec%9e%a5%ec%95%88%eb%a7%88.html" rel="nofollow">시흥 출장샵</a> Carlo, Monte Carlo, <a href="https://www.jtmhub.com/%ec%a0%95%ec%9d%8d%ec%b5%9c%ea%b3%a0%ec%8b%9c%ec%84%a4%ec%b6%9c%ec%9e%a5%ec%83%b5.html" rel="nofollow">정읍 출장마사지</a> Monaco. <a href="https://drmcd.com/%ec%98%a4%ec%82%b0%ec%b5%9c%ec%83%81%ec%9d%98-%ea%b4%80%eb%a6%ac%ec%b6%9c%ec%9e%a5%ec%83%b5.html" rel="nofollow">오산 출장마사지</a> MapYR <a href="https://www.mapyro.com/%ec%96%91%ec%a3%bc%ec%b6%9c%ec%9e%a5%ec%95%88%eb%a7%88%ec%9d%b8%ea%b8%b0-%ec%88%9c%ec%9c%84.html" rel="nofollow">양주 출장샵</a>quellalamacchiahttps://www.blogger.com/profile/01940166556597286912noreply@blogger.comtag:blogger.com,1999:blog-1361341105732079817.post-28943326445130805422013-12-08T00:19:52.859-08:002013-12-08T00:19:52.859-08:00Thanks for sharing. This is great to those who hav...Thanks for sharing. This is great to those who have been having same problem since you well tutored its fixing. Its great that I hadn't faced the problem. For Trivia fans, I stumbled this post about <a href="http://www.thekonsulthub.com/all-reviews/quizup-an-ios-social-trivia-application/" rel="nofollow">QuizUp Social</a> and hope you like it. Its a new Trivia fan.Adminhttps://www.blogger.com/profile/15266848407019329698noreply@blogger.comtag:blogger.com,1999:blog-1361341105732079817.post-67523314415103953332013-11-20T10:31:11.284-08:002013-11-20T10:31:11.284-08:00I think i found a "workaround" for the g...I think i found a "workaround" for the grounding bug which is easier to do than the one described here: edit your shape on a small platform floating a few meters above the ground and make that platform invisible :) So when you get grounded, youre grounded in this platform, not in the ground and since the platform is invisible, you can still see your shape .. make all modifications this way and only at the end readjust the hover .. once instead of many times :) Mony Lindmannoreply@blogger.comtag:blogger.com,1999:blog-1361341105732079817.post-90373096644206056762013-11-15T14:57:59.705-08:002013-11-15T14:57:59.705-08:00Had this happen to me too. What's odd is that...Had this happen to me too. What's odd is that it happens in some sims and not in others. It scared the daylights out of people when my head came sliding across the floor toward them. When I did a reset on my avatar mod, I went back to normal. Another thing: I have a "modded" body for my avatar that I purchased. No trouble there. When I tried modding the body, I became the head on the floor. When I went back to my original to the avatar body (shape) I could mod till the cows wandered in and nothing happened outside of me looking strange. This may be tied to specific shapes, rather than the viewer. Happens with one shape but not the other, and it doesn't happen in every sim...for what that data is worth. Your hair looked rather nice, sort of like a Pekingese. Glad you were able to fix it.Kylleinhttps://www.blogger.com/profile/09897000675456392916noreply@blogger.comtag:blogger.com,1999:blog-1361341105732079817.post-55713392879747597502013-10-02T12:21:41.786-07:002013-10-02T12:21:41.786-07:00I had Sunshine's fixes backported to the Cool ...I had Sunshine's fixes backported to the Cool VL Viewer months ago and the latter is therefore not impacted by this bug. It also uses the Hover parameter on mod-ok shapes to emulate the "Z-offset" adjustment (either via a spiner in the movements controls, or via RestrainedLove's @adjustheight command).<br /><br />Henri.Anonymousnoreply@blogger.com